ICoSI 2019 Conference

The Development of Application Game Find the Object to Improve English Vocabulary Mastery
Titis Wisnu Wijaya (a*) and Bhaskara Satrya Priwandhana (b)

The Department of Information Technology
Faculty of Engineering
Universitas Muhammadiyah Yogyakarta
Jl. Brawijaya, Tamantirto, Kasihan, Bantul, Daerah Istimewa Yogyakarta 55183, Indonesia


Abstract

English is an International communication, which is why most countries in the world learn English. Therefore, we need to understand and capable to communicate with English. During this time, English learning method is mostly delivered by lecture method and there is no English vocabulary learning media in the form of application. The purpose of this research is to develop a game called Find the Object to help elementary students learn English vocabulary in order to make the process of learning English is fun and more interesting. Based on the results of pre-test, post-test, and poll conducted by the author, it can be concluded that this game significantly succeeded in increasing the knowledge of elementary students about the vocabulary of English. This is proven in pre-test in Elementary School Class II is 48.625, and in post-test is 87.75. There is a significant enhancement 39.125 points. The average of pre-test in Elementary School Class III is 51.625 and the average of post-test is 87.125. There is a significant enhancement 35.5 points. Thus, the hypothesis which reads The Development of Application Game Find the Object Improved English Vocabulary Mastery of Elementary Student is accepted.

Keywords: Find the Object; Educational Game; Vocabulary Mastery

Topic: International Conference of English Language Teaching, Literature & Linguistics

Link: https://ifory.id/abstract-plain/2wFnzc4etfpW

Web Format | Corresponding Author (Titis Wisnu Wijaya)