Multimedia for Increasing Basketball Dribble Learning Outcomes
Hartati, Silvi Aryanti, Giartama
Physical Education and Health of Teacher Training and Education Science Faculty,
Universitas Sriwijaya, Palembang, Indonesia
Email: hartati[at]fkip.unsri.ac.id, silviaryanti[at]fkip.unsri.ac.id, giartama[at]fkip.unsri.ac.id
Abstract
This study aims to determine the increase in basketball dribble learning outcomes of physical education and health students in the Faculty of Teacher Training and Education. Multimedia used is based on macro flash. This research is a classroom action research aimed at determining the effectiveness of basketball dribble learning. The subjects in this study were physical and health education students. Classroom action research was conducted using 2 cycles. The results of the study in cycle 1 showed that there was an increase in student learning outcomes in the first test. There were 4 students (10%) in the good category, 14 students (35%) were in the adequate category, and the lower category was initially 22 students (55%). The results in cycle 2 are that there is a significant increase from 4 students (10%) in the good category to 36 students (90%), and 4 students (10%) in the sufficient category. The findings in this study are multimedia macro flash-based learning can improve student learning outcomes in basketball dribble learning. The implication of this study is that multimedia macro flash-based learning can be used as a medium of learning choice to improve basketball dribble learning.
Keywords: multimedia, basketball dribble, classroom action research
Topic: Sport Science and Technology