The development of role-playing game multimedia using q-learning algorithm based inquiry training model in sql database subject for vocational high school
Enjang Ali Nurdin, Muhammad Fadlian Amhar
Program Studi Pendidikan Ilmu KOmputer FPMIPA UPI
Abstract
The purpose of this research is to develop a Role-Playing Game (RPG) multimedia based Inquiry Training Model (ITM) with a Q-Learning algorithm for subjects Structured Query Language (SQL) on vocational high school in department of software engineering. The design of study is done with phase analysis, design, development, implementation, and assessment. At this stage of the analysis carried out literature studies, field and acquisition of information about the curriculum and syllabus that applicable. Results of analysis used for designing materials, flowcharts, and storyboard. Multimedia learning related to the ITM phase. RPG game elements in the form used as a multimedia approach for learning. Q-Learning algorithm is added to the multimedia as a user interaction to provide advice in the RPG. To obtain multimedia learning assessment in the context of the development, validation is done by theexpert in media and content. The next assessment phase is limited trials conducted in a single unit in which student access to multimedia learning in groups. Respondent assessors are 14 people in class XI vocational high school no 11, Bandung. The results showed values in the range of "Very Good" according to expert in media and content also the student assesment.
Keywords: multimedia learning; RPG; Inquiry Training Model; Q-Learning algorithm,
Topic: Computer Science Education