AASEC 2019 Conference

Arcade Game Development using Multimedia Life Cycle Development
Eri Satria, Mochamad Syarif Hidayat, Sherine Valentine Margaretha, Risya Aprisya Lestari, Aldy Rialdy Atmadja

Department of Informatics, Sekolah Tinggi Teknologi Garut, Indonesia


Abstract

Information technology has a lot of influence on world society. The use of Android-based mobile makes it easier for people to play games in anywhere. There are many types of games genre. One of the genre is arcade games. Arcade games are a type of game that is quite attractive to users and game developers. So that the development of this arcade game is considered suitable with the needs of the wider community. The development of this genre is for entertain users and have simple obstacles or rules that are quite difficult to complete, and practice people more concentration and creativity. In this study, Multimedia Development Life Cycle which developed by Luther are used to solve the development process of arcade game method. It consists of Concept stages, Design, Collecting Content Material, Assembly, Testing, and Distribution. The implementation are done with Construct 2 platform which is a powerful and intuitive games editor. The development of this game is expected to be a prototype arcade games that can be used to entertain users and build their creativity from playing games.

Keywords: Android, Arcade Games, Multimedia Development Life Cycle, Prototype

Topic: Computer Science

Link: https://ifory.id/abstract-plain/TJKdRL9jeWPb

Web Format | Corresponding Author (Aldy Rialdy Atmadja)