AASEC 2019 Conference

Using Android-Based Learning Game on The Concept of Buffer Solution
Sri Hermawati (a), Cucu Zenab Subarkah (a), Imelda Helsy (a*)

Department of Chemical Education, UIN Sunan Gunung Djati Bandung, Jalan A. H. Nasution No. 105 Cibiru Bandung 0614 Indonesia
*e-mail: imeldahelsy[at]uinsgd.ac.id


Abstract

In the digital era it is now necessary to develop android-based learning media. Important buffer concept developed through android games because it includes abstract concepts, memorization and calculations. An Android-based game learning media has been developed on the buffer solution concept that contains questions about evaluating buffer material. The research method used is the stages of developing the ADDIE model (analysis, design, development, implementation, and evaluation). This research only reaches the development stage which produces an Android-based learning game product. The results of the validation carried out on 3 expert lecturers, namely material experts, media experts, and learning experts showed that the Android-based buffer solution learning game is valid with a calculated value of 0.78. The results of a limited trial analysis of 10 students as respondents showed a percentage of 94.2%. Based on the results of the validation and trial, the Android-based learning game was declared feasible to be used as a learning medium on the concept of buffer solution.

Keywords: android-based game, buffer solution

Topic: Chemistry

Link: https://ifory.id/abstract-plain/UGpLfyNuzvQA

Web Format | Corresponding Author (Sri Hermawati)