AISTEEL 2019 Conference

Super Jabber game development in increasing of learning interest on kindergarten students in the city of Medan
Ernida Eva Saulina Tamba (a), Amir Supriadi (b), Suprayitno (b)

Postgraduate Students in physical Education Medan State University


Abstract

Research and development of super Jabber games are applied to the interest in learning in kindergarten children, specifically there are several objectives, among others 1) To obtain in-depth information about the process of implementing basic motion learning in kindergarten. 2) Develop and apply super jabber games to the learning interests of kindergarten students. 3) Obtaining empirical data about effectiveness, efficiency and attractiveness of the development of super jabber games in learning motion. The ultimate goal of this development research is to produce a product in the form of a game module that contains super jabber games with text-based media for kindergarten children, so as to complement the existing learning at this time. This research was conducted in several kindergartens in the city of Medan. The research treatment is carried out by adjusting the schedule or school hours. The time of this research was carried out for one month, namely when the proposal seminar was finished. Subjects or users who were targeted in the research development of super jabber games towards interest in learning in kindergarten children. Subjects in the small group in this study were TK Ar Raudah students with a total of 12 students who had a characteristic age range of 4-5 years. Subjects in the large group in this study were at Raudhatul Atfal Kindergarten with a total of 24 students.

Keywords: Super Jabber, Games, Kindergarten children.

Topic: Curriculum, Research and Development

Link: https://ifory.id/abstract-plain/v2qXudeUrwbK

Web Format | Corresponding Author (eva saulina tamba)