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Abstract Topic: Education Management and Learning Innovation

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BLENDED LEARNING FOR AUGMENTED REALITY TO INCREASE STUDENT COMPETITIVENESS THE FILLING SUBJECT TOWARD MAKING INDONESIA 4.0
Dr. Heny Kusdiyanti, S.Pd., M.M, Mokhammad Nurruddin Zanky, S.Pd., M.Pd, Andy Prasetyo Wati, S.E., S.Pd., M.Pd

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Corresponding Author
Heny Kusdiyanti

Institutions
Faculty of Economics, Universitas Negeri Malang

Abstract
Human resource development can be done by various step such as improvement of quality education especially model and learning methode. The Filling Subject is the important thing to increase the competitiveness of student at Vacational Hight School especialy Administration Department. Today teachers just have conventional methode to deliver their knowledge. Therefor student hard to understand the knowledge that delivered by teacher. Indonesia-s government have launced policy that called Making Indonesia 4.0 againts this global era. Blended Learning is one of the effective methode to deliver knowledge to students because this methode make student understand easily. Augmented Reality is one of the technology that can be collaborated with Blended Learning. This study purposed to create modul based on Augmented Reality as Blended Learning implementation in Filling Subject at Vocational Hight School Malang Regency. The study method modified from research and development models that called 4-D (define, design, develop, and disseminate). This study using quantitative dan qualitative data that collected from questionnaire. The questionnaire will be given to the material expert, the media expert and the students in Administration Departement at Vacational Hight School Malang Regency. The result of this study are: 1) product has been validate by the material expert of Filling Subject; 2) product has been validate by the media expert of Augmented Reality; 3) product has been implemented with Blended Learning Model to the Administration Departement Student in the Vacational Hight School Malang Recency and succeed to increase their competence in the Filling Subject. The implementation of Blended Learning for Augmented Reality suggested to be implemented in the other learning subject because it is very effective to increase the student competitiveness and make learning that done by teacher more easily.

Keywords
Augmented Reality, Blended Learning, Filling Subject, Module, Vacational Hight School.

Topic
Education Management and Learning Innovation

Link: https://ifory.id/abstract/GR7HeTjfgmaA


Digital Disruption for Micro Business and Small and Medium Enterprises: A study in Empowering the Value Added of the Traditional Flower Market
Elvia R Shauki, PhD (a*), Eva Oktavini (b), Tiara Pradani (c)

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Corresponding Author
Eva Oktavini

Institutions
(a*) Department of Accounting, Faculty of Economics and Business, University of Indonesia
elvia.shauki[at]icloud.com
(b) Accounting Science Graduate Program, Department of Accounting, Faculty of Economics and Business
(c) Accounting Science Graduate Program, Department of Accounting, Faculty of Economics and Business

Abstract
Digital disruption is coming not only to large-sized companies but also to micro business, small and medium enterprises (SMEs). Their challenges and strategies facing the disruption technologies are the themes of this paper. This type of business is in highly demand to more fully embrace towards Information and Communication Technology (ICT) and e-business/e-commerce as it involves large number of buyers, sellers, innovators, and importantly large number of employees too (Taylor and Murphy 2004). E-Business or e-commerce is known as a way of building international competitive advantage and it is expected in generating economic dynamism, growth and jobs According to new research conducted by Ricoh South Africa, SMEs are in danger of failing if they dont adapt to digital disruption, regulatory requirements and the economic shifts that are fundamentally changing their markets (Entrepreneur SA, 2019). A case study in empowering the Value Added of the Traditional Flower Market located in Cikini, the Centre of Jakarta, Indonesia was conducted by applying Participatory Action Research (PAR). PAR is an approach to research involving communities (everyone involved in the process) that emphasizes participation and action. It seeks to understand what the communities are doing by trying to change it, collaboratively, and following continuous reflection. The following research questions were addressed in the study: (1) How are SMEs engaging in e-commerce and e-business; (2) What deters SMEs from adopting; e-commerce and e-business techniques? (3) What factors create successful e-enterprises; and (4) Does e-business bring the economic rewards everyone is after (the competitive advantage debate)? The study finds that though e-business has brought a new promising era, a new competition era, and economic benefits to those who are involved, however there are some deterrence that hinder the process. Human and financial capital are the key success for the SMEs. SMEs must actively seek closer customer relationships by using a better technology to facilitate and inform their products and services continuously. SMEs must apply a better and smarter technology to reshape the processes, improve a better service and more efficiencies. SMEs must adopt full potential of talented young individuals using technology to empower employees and the e-business.

Keywords
Keywords: Micro business, small and medium enterprises, digital disruption, disruption technology, e-business, e-commerce, participatory action research, and empowering value added.

Topic
Education Management and Learning Innovation

Link: https://ifory.id/abstract/3PYm4fpbneau


Education 4.0: The Role of Knowledge Transfer In Improving Business At Bengkayang District, Border Area
PRISKA VASANTAN, HELENA ANGGRAENI, APRIYON YOSEF, ARLIANTO ATET, PANRA

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Corresponding Author
Priska Vasantan

Institutions
Sekolah Tinggi Ilmu Manajemen Shanti Bhuana

Abstract
The purpose of this paper is to discuss how knowledge transfer in improving business in Bengkayang district. Information management is one of the things that must be faced by disadvantaged regions, especially in Industrial Revolution 4.0. Bengkayang District is one of the areas directly adjacent to Malaysia so there are many cross-country businesses. In this era of industrial revolution, the Government has the program making Indonesia 4.0 that is ranked as the 10th largest economist in the world. One factor that needs to be improved is the quality of human resources. However, the quality of the resources owned by Bengkayang district is minimal because of the lack of education quality. This research was conducted based on observations and in-depth interviews at an elementary school located in one of the villages in Bengkayang district. The results of this study are the quality of human resources is very influenced by the quality of education and the quality of education is strongly influenced by the process of knowledge transfer applied in schools.

Keywords
Knowledge Transfer, Industrial Revolution 4.0, Making Indonesia 4.0, education, quality of human resources

Topic
Education Management and Learning Innovation

Link: https://ifory.id/abstract/NFuCJZ82BAtE


INVESTIGATION OF ICT NEEDS IN LEARNING FOR "DIGITAL NATIVES" STUDENTS FACULTY OF ECONOMICS UNIVERSITAS NEGERI PADANG
Jean Elikal Marna, Menik Kurnia Siwi, Oknaryana

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Corresponding Author
Menik Kurnia Siwi

Institutions
Universitas Negeri Padang

Abstract
The research aims to find out and analyze the needs of ICT in learning for "digital native" students at the Faculty of Economics, Universitas Negeri Padang. Data were collected using a questionnaire, and analyzed using descriptive analysis. The results showed: (1) Intensity of media use: the majority of students use technology significantly, always carrying digital media devices, (2) Ownership and use of digital devices: Smartphone and laptops, (3) Use of technology in learning: student majority used WhatsApp application and website. (4) Use of technology for entertainment: : student majority used WhatsApp application and website, (5) Use of technology for learning: students use technology to learn new things, make learning easier, finding learning material online is easier than printed sources. Based on the results of this study concluded that the use of technology by students is very high therefore it is necessary to integrate technology in every learning process.

Keywords
ICT, Digital Natives, Learning Process

Topic
Education Management and Learning Innovation

Link: https://ifory.id/abstract/RVadGrbLZhmy


THE EFFECT OF SCHOOL LITERATION MOVEMENT ON STUDENTS- READING INTEREST THROUGH LEARNING SOURCES
Windha Oktaviani, Sopiah

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Corresponding Author
Sopiah Sopiah

Institutions
Universitas Negeri Malang

Abstract
This study aims at examining the direct and indirect effects of the school literacy movement program on students- reading interest through learning resources. This type of research is ex post facto by using path analysis. The number of research samples is 269 Vocational High School students in Indonesia. Data collection technique used: questionnaires, interviews, and documentation. Data analysis technique used path analysis. The results of this study indicate that directly and indirectly there is a positive and significant effect of the school literacy movement program on students- reading interest through learning resources.

Keywords
School literacy movements, reading interest, learning resources.

Topic
Education Management and Learning Innovation

Link: https://ifory.id/abstract/xL46YW8muXcV


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