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Review TVET Learning Innovation : Virtual Augment Reality technology for 3D Laboratory
(1,2) Dede (2)Ade Gafar Abdullah (2) Budi Mulyanti (2) Dedi Rohendi

1. Study Program of Technological and Vocational Education, Universitas Pendidikan Indonesia. Jl. Dr. Setiabudhi no 229, Bandung, West Java, Indonesia.
2. Study Program of Information Engineering STMIK Pasim Sukabumi Jl.Otista No.07 Kota Sukabumi


Abstract

At present the trend of using Virtual Augmented Reality (VAR) technology in the field of vocational studies has become a very sexy and desirable research topic among industry. With its visual capabilities that can display objects in 3D, Virtual Augmented Reality can help many things, especially in training innovations in various industries. The development of VAR technology is quite fast and beforehand to feel this technology needed high-priced PC devices. Now, thanks to the progress of smartphones, VR and AR can be seen through these mobile devices. In this paper, the advantages and disadvantages of VAR are clearly described in terms of developing a three-dimensional virtual laboratory for innovation in vocational engineering learning. Unfortunately, some of the technical problems of VAR technology cannot be fully implemented into vocational engineering learning. The purpose of this paper is to show a study of the application of VAR technology with the literature review system method in the appropriate three-dimensional virtual laboratory framework. This analysis is carried out by screening a number of publications up to 30 major studies published from 2009 to 2018. The results show the low application of VAR technology in education and the increasing application of VAR in the industrial environment which leads to high complexity to select and develop vocational engineering learning with the VAR system. Subsequent research was also proposed to develop VAR in the interaction of user AR into a specific three-dimensional virtual laboratory of vocational techniques.

Keywords: TVET, Learning Innovation, Virtual Augmented Reality, 3D Laboratory, Computer Vision

Topic: Computer and Communication Engineering

Link: https://ifory.id/abstract/DpmEPZKL8qQJ

Conference: The 4th Annual Applied Science and Engineering Conference (AASEC 2019)

Plain Format | Corresponding Author (DEDE ABD)

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