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Lecturing Simulation Game using Decision Tree Algorithm
W B Zulfikar, D R Ramdania, A Afif, W Uriawan

Department of Informatics, UIN Sunan Gunung Djati, Jl. A.H. Nasution No.105 Bandung, Indonesia


Abstract

Nowadays, students is one big assets of a university. A Student must be assign to several lecturing process for example study plan, lecturing, mid test, final test, etc. Therefore, some student especially new entry student did not understand whom the primary and secondary flow of lecturing and it terms. There is many ways to explain about lecturing plot into student, like put it on academic guide book, inform in official website, social media, and so on. Unfortunatelly, most of studends are not awared it. The purpose of this work is to create a lecturing simulation game to interest student in order to understanding lecturing process. In this work we implement decision tree algorithm on storyline to make a conclusion in the game. In limited test we ask several student to play this simulation game. The result, 80% of student get more knowledge about lecturing process.

Keywords: Simulation Game, Lecturing, Decision Tree

Topic: Computer Science

Link: https://ifory.id/abstract/XAfk8arMnZw9

Conference: The 4th Annual Applied Science and Engineering Conference (AASEC 2019)

Plain Format | Corresponding Author (Wildan Budiawan Zulfikar)

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