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DEVELOPMENT OF CAMERA ANGLE ANIMATION MEDIA AS LEARNING TOOL
Setya Chendra Wibawa, Veny Kusuma Dewi, Andi Kristanto, Dedy Rahman Prehanto, Aries Dwi Indriyanti

Universitas Negeri Surabaya


Abstract

This study aims to develop an animated media camera angle based on the functions of the interior and exterior of a flash-based camera. This study used a 4D model by Thiagarajan. The trial design used was Quasi-Experimental Design Nonequivalent Control Group Design. The data of this study were obtained from 5 Multimedia validators and students consisting of two samples, namely the experimental class 36 students and the control class 36 students. Validation results show that the developed media gets a percentage of 87.5%, the results are included in the very valid category. While student learning outcomes were obtained from posttest and psychomotor which showed the average experimental class was higher than the control class. The average posttest of the experimental class was 81.81 and the control class was 71.46. While the psychomotor average of the experimental class 91.75 and the control class 87.31. Finally, it can be concluded that this learning media can be submitted as a media reference for students to learn about the cameras functions and camera composition

Keywords: Learning Media, Exterior Interior Camera Animation

Topic: Computer and Communication Engineering

Link: https://ifory.id/abstract/xJvNAWL74DFh

Conference: The 4th Annual Applied Science and Engineering Conference (AASEC 2019)

Plain Format | Corresponding Author (Setya Chendra Wibawa)

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