Indonesia Conference Directory


<< Back

Otome Games for Japanese Learning
Suryanti (a*), Rani Susanto (b)

a) Departemen Sastra Jepang, Universitas Komputer Indonesia, Indonesia
b) Departemen Teknik dan Ilmu Komputer, Universitas Komputer Indonesia, Indonesia


Abstract

This research is intended to know how otome games (Japanese simulation game for girls) can be an alternate choice for Japanese Learning alongside with Anime and Japanese pop culture which keep spreading around the world. We used observation and inteview as the method to gain the information of how game players can simply learning Japanese outside an institution. The result says that there is a significant differences beetwen people which studying Japanese conventionally and people who play otome games. It is included reading comprehension, listening, and how much vocabullary they know. By this result, we hope more Japanese learner will understand the benefit and positive side of otome games in Japanese learning, and more people will play it.

Keywords: Otome Games, Japanese, Learning

Topic: Entrepreneurship & Technopreneurs

Link: https://ifory.id/abstract/8JmaHyF6guDx

Conference: 2nd International Conference on Informatics, Engineering, Science and Technology (INCITEST 2019)

Plain Format | Corresponding Author (Farhan Pratama Azhuri)

Featured Events

<< Swipe >>
<< Swipe >>

Embed Logo

If your conference is listed in our system, please put our logo somewhere in your website. Simply copy-paste the HTML code below to your website (ask your web admin):

<a target="_blank" href="https://ifory.id"><img src="https://ifory.id/ifory.png" title="Ifory - Indonesia Conference Directory" width="150" height="" border="0"></a>

Site Stats