Wingeom Application and Lectora Inspire Software as Learning Media in Geometry ardhi Sanwidi, Rizka Rizqi Robby
Universitas Nahdlatul Ulama Blitar
Abstract
This study aims to produce lesson plan that are valid, practical, and effective with the help of Lectora Inspire learning media and Wingeom applications in shape material. This research is a development research using five stages (ADDIE), namely: the analysis stage (Analysis), design (Design), development (Development), implementation (Implementation), and evaluation (Evaluation). Based on the results of expert validation, the devices and media used in learning meet valid criteria with a percentage of 98%, as well as practicality in learning seen from the activities of lecturers and students where the first to last meetings continue increasing so that the devices and media used are practically practical. From the evaluation of effectiveness,it can be seen in the results of the preetest and posttest scores of students with a significant value of 10.81. From the results of the analysis, it can be said that the use of lectora and wingeom media in learning in geometry material is practical, valid and effective. The use of lectora media can make the study more interesting, and the use of wingeom applications makes it easier for students to abstract 3-dimensional construction on geometry material and makes it more real
Keywords: Lectora Inspire, Wingeom, Geometry Space
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