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Implementation of The Level of Detail Method on Augmented Reality Android-based Applications
Reno Ardian Syaputra (a), Andi Widiyanto (b*)

a) Computer Engineering, Aligarh Muslim University, India
b) Informatics Engineering, Universitas Muhammadiyah Magelang, Indonesia
*andi.widiyanto[at]ummgl.ac.id


Abstract

Many 3D games and applications using Augmented Reality technology on smartphones. When an application or game is used will increase The Workload of The Processor which is marked by the heat of The Smartphone. The increase in processor and battery temperatures is due to heavy workload of processor. This study uses the Level of Detail method to reduce the detail of 3D objects from the Augmented Reality application. 3D objects that appear on the smartphone screen are adjusted to the distance the camera to the marker. The distance of the camera to the marker triggers the change of details so that the processor has decreased workload.The test results show that the average Workload Processor is reduced by 10% and the temperature decreases by 0.9 C

Keywords: android, augmented reality, level of detail, workload, rendering

Topic: Information Engineering

Link: https://ifory.id/abstract/AxMWzZcYR4tn

Conference: 1st Borobudur International Symposium (BIS 2019)

Plain Format | Corresponding Author (Andi Widiyanto)

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