A Design of Personalized Gamification for Learning Management System Based on Gaming Achievement Goal
Lukmannul Hakim Firdaus (a*), Bayu Hendradjaya (b)
a) School of Electrical Engineering and Informatics,
Institut Teknologi Bandung,
Bandung, Indonesia
23516045[at]std.stei.itb.ac.id
b) Bayu Hendradjaya,
Knoweledge and Software Engineering Research Group,
School of Electrical Engineering and Informatics,
Institut Teknologi Bandung,
Bandung, Indonesia
bayu[at]stei.itb.ac.id
Abstract
Keywords: learning management system; gamification; personalization; achievement goal; gaming achievement goal
Topic: Informatic and Information System
Link: https://ifory.id/abstract/CuwMf3LKmUQF
Conference: 2nd International Conference on Informatics, Engineering, Science and Technology (INCITEST 2019)
Plain Format | Corresponding Author (Lukmannul Hakim Firdaus)
Featured Events
Embed Logo
If your conference is listed in our system, please put our logo somewhere in your website. Simply copy-paste the HTML code below to your website (ask your web admin):
<a target="_blank" href="https://ifory.id"><img src="https://ifory.id/ifory.png" title="Ifory - Indonesia Conference Directory" width="150" height="" border="0"></a>
Site Stats