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DEVELOPMENT OF MEDIA-BASED ON AUGMENTED REALITY FOR BLENDED LEARNING ON PHYSICS LESSON IN HIGH SCHOOL
Aisyah

Physics Education, Postgraduate State University of Medan


Abstract

The study aimed to determine the valid, practical, and effective levels of the media based Augmented Reality learning to Blended Learning on the physics lesson. Research conducted is a type of research and development or Research and Development (R & D). This Learning Media development Model uses ADDIE (Analysis, Design, Development and Implementation, Evaluation) adapted from Branch. The Penleitian population is all students of Lubuk Pakam subdistrict. The subject of this study is the subject of the validity and subject of learning media implemation. The data collection techniques in this study are observations, interviews, and polls, while the data analysis techniques used in this study are quantitative data analysis and qualitative descriptive. The results of the analysis stated that the learning media of Augmented Reality for Blended Learning was valid, practical, and effective in good category.

Keywords: ADDIE Development research, Media of Learning, Augmented Reality, Blended Learning

Topic: Education and Research Global Issue

Link: https://ifory.id/abstract/Q3RCVDTJ8Y4h

Conference: The 4th Annual International Seminar on Transformative Education and Educational Leadership (AISTEEL 2019)

Plain Format | Corresponding Author (Aisyah Aisyah)

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