Page 1 (data 1 to 30 of 39) | Displayed ini 30 data/page
Corresponding Author
vivi novia eka putri
Institutions
1Sport Education Departement, Universitas Pendidikan Indonesia
2Sport Science Departement, Universitas Pendidikan Indonesia
3Health and Recreation Departement, Universitas Pendidikan Indonesia
Abstract
Abstract Spike is the main weapon used in volleyball games. The purpose of this research was to determine the contribution of angle knee joint and angular knee flexion to ball speed. This research used a descriptive correlational method and purposive sampling technique. Samples of this study were 10 female volleyball athletes. The instrument used in this study was based on 2-dimensional analysis using kinovea software and radar speed gun to determine the speed of the ball. data analysis was processed using SPSS software version 23. From the results of data analysis there was a significant contribution between maximal speed shoulder to maximal shoulder abduction with a contribution value of 0.79 and sig 0.009 <0.01, and there was a significant contribution between maximal shoulder hyperekstention to maximal shoulder abduction with a contribution value of 0.80 and sig.0,008 <0.01.
Keywords
2D kinematic, spike, volleyball.
Topic
Sport Science and Technology
Corresponding Author
Lutfi Nur
Institutions
Universitas Pendidikan Indonesia
Abstract
This study aims to analyze the comparison of the intensity of motion learning in male and female students through the use of polar global positioning system (GPS). The participants in this study were junior high school students. Comparative research used in this study. The instruments used were Polar GPS RC3 and Polar Heart Rate Sensor H3 to measure the pulse and distance of the students during learning. The results of this study are expected to be an evaluation material for teachers in an effort to improve the quality of the teaching and learning process.
Keywords
polar GPS, physical education, heart rate, distance, gender.
Topic
Sport Science and Technology
Corresponding Author
bayu hardiyono
Institutions
Universitas Bina Darma
Abstract
This research is a descriptive study which aims to determine the level of anxiety and confidence in south sumatra rock climbing athletes before the competition and during a the competition. The sample of this research amounting to 30 regional elite athletes. This research method is survey with a questionnaire as an instrument for data retrieval. The data analysis used descriptive analysis techniques with percentages. The results of the research that indicate, on intrinsic and extrinsic factors, for the results of anxiety analysis intrinsic factors in the low category of 21.94%, this means anxiety rock climbing athletes before facing matches are influenced by intrinsic factors. while for the results of the analysis of anxiety extrinsic factors in the high category 78.06%, this means that the anxiety of rock climbing athletes before facing the match is strongly influenced by extrinsic factors. While the results for the results of the analysis of confidence
Keywords
anxiety, confidence,rock climbing
Topic
Sport Science and Technology
Corresponding Author
Hartati Hartati
Institutions
Faculty of Teacher Training and Education, Universitas Sriwijaya
hartati[at]fkip.unsri.ac.id
Abstract
Physical activity carried out by exercising can be beneficial to improve the quality of life, health and fitness, all the sport activity can be controlled with a physical test application. The purpose of this study was to produce a valid, physical, practical and effective sports test application product that was carried out in the PPLPD Musi Banyuasin. This method is research and development in the framework of analyzing, designing, validating by media experts and physical trainers, improving design, conducting trials on small groups of athletes, revising physical test application products, revising large group test results, and finally analyzing products end. The results of the analysis of the influence between the level of physical activity and fitness showed that categorized as the right test and measurement tool. This can be seen from the results of the physical examiners assessment, namely 81.6%, 91% computer experts and based on the results of field trials, namely 91.5%, with the help of a physical test application , its easier to assess and control sports. The implications of the product are physical test applications that can be used for all sports and can be used to find the results of the training program.
Keywords
physical test, development model, application
Topic
Sport Science and Technology
Corresponding Author
DENI MUDIAN
Institutions
a) Sport Education, School of Posttgraduate Studies Universitas Negeri Jakarta.
Jln. Rawamangun Muka, Jakarta Timur 13220
b)Lecture Sport Education, School of Posttgraduate Studies Universitas Negeri Jakarta.
Jln. Rawamangun Muka, Jakarta Timur 13220
c) Lecture Sport Education, School of Posttgraduate Studies Universitas Negeri Jakarta.
Jln. Rawamangun Muka, Jakarta Timur 13220
Abstract
The purpose of this study is to know the whether the application of psychological skills training methods such as relaxation exercises, imagery, and relaxation-imagery can enhance a significant effect on improvement referee performance in leading a football match. This Research conducted on the referee PSSI Subang, and method in research is an experimental method and the design of two control one experimental group pretest-posttest design. Instruments to collect in this study is the referee assessment form. This assessment form is an official form issued by FIFA and is used by the PSSI to measure the performance of the referee in a football game lead. The result of the test shows that method of psychological skills training such as relaxation exercises has significant influence on performance of the referee in a football game lead, psychological skills training methods such as imagery exercises significant influence on the performance of the referee in a football game lead, psychological skills training methods such as relaxation exercises -imagery significant influence on the performance of the referee in a football game lead, and psychological skills training methods of relaxation-imagery has more significant influence on the performance of the referee in a football game lead. Suggestions for PSSI and the referee commission, in order to provide psychological skills training in every session, because the psychological skills training is crucial to improve the performance of the referee in a football game lead.
Keywords
Psychological Skill Training Method, referee, performance
Topic
Sport Science and Technology
Corresponding Author
Mesa Rahmi Stephani
Institutions
a) Universitas Pendidikan Indonesia
Jalan Setiabudhi No. 229, Bandung 40154, Indonesia
*mesarahmistephani[at]upi.edu
Abstract
The development of early childhood needs to be considered, considering the child is a parent investment in the future. Meeting the nutritional needs and education of children has the same important role in achieving optimal growth and development. The background of parents socio-economic status also becomes one of the factors that support the achievement of these needs. This study aims to determine the description of nutritional status in early childhood associated with motor development. The method used is ex-post facto in early childhood aged four to five years who have attended school in kindergarten. Nutritional status is known through height and weight, gross and fine motor development measured using ASQ 3rd edition, socioeconomic status (SES) of parents determined based on the questionnaire. Data is processed through STATA with chi-square analysis techniques. The results showed that there were no differences in nutritional status with motor development in early childhood attending school in kindergarten. The results of this study can be used as a consideration for the government to pay attention to nutritional status and motoric development of children, in an effort to minimize the gap between the quality of education and the various backgrounds of parents socio-economic status.
Keywords
Nutrition Status, Motor Development
Topic
Sport Science and Technology
Corresponding Author
Alimin Hamzah
Institutions
Universitas Pendidikan Indonesia
Abstract
The purpose of this study was to determine the differences in anxiety levels of soccer athletes at 3 soccer schools (SSB) in Makassar. This study is quantitative research, using a descriptive approach. This study tries to describe the comparison of anxiety levels in three SSBs. The instruments of data collection used in this study were observation, interviews, questionnaires and documentation. The data analysis technique used is the percentage technique using categorization of athletes anxiety level. The results of the study showed that there were differences in anxiety levels of athletes in three schools. SSB PERSIS athletes experience higher levels of anxiety compared to SSB Hasanuddin athletes. There were no significant differences in anxiety levels between athletes at the SSB PERSIS and SSB Ubhor. There is a difference in the level of anxiety between athletes at SSB Ubhor and SSB Hasanuddin. Athletes at the SSB Ubhor experience higher levels of anxiety compared to SSB Hasanuddin athletes. The findings of this study indicate that there are differences in athletes anxiety levels in the 3 SSBs, which indicate that there are differences in the performance of athletes from 3 SSBs. The athletes anxiety level can affect the athletes performance during the match.
Keywords
Athletes performance, Athletes Level of Anxiety, Quantitative Research, Soccer School
Topic
Sport Science and Technology
Corresponding Author
Desmi Sartika
Institutions
Universitas Pendidikan Indonesia
Abstract
This study aims to determine the forms of training that have more influence on increasing limb muscle explosive power in students SMK N 5 Pekanbaru . This study compared 2 forms of plyometric exercise to improve explosive limb muscle power. The form of pliometric training given is box skip training and incremental vertical hop training. This type of research was experimental with a nonequivalent control group design giving two different groups of treatments for two to try to increase vertical jumps. Data collection techniques used the test method namely pretest and post test. The research instrument used to measure the height of the jumping vertical jump is to test using a tool called digital jump meter. The results of the study there is a significant comparison of the effect between box skip training and incremental vertical hop training on explosive limb muscle power. At an average increase of 5.7 in groups 1 and 6.3 in group 2. These findings indicate that there is an increase in the average incremental vertical hop exercise which is more influential and significant for explosive limb muscle power and can help students to be faster in increase limb explosive muscle power.
Keywords
Box Skip Exercises with Incremental Vertical Hop Exercises; Explosive Power of the leg muscles; Experimental Education; Sport Coaching Education
Topic
Sport Science and Technology
Corresponding Author
Riyan Pratama
Institutions
Universitas Bina Darma
Abstract
This study aimed determine the effect of complex training exercises on the explosive power of young volleyball players. This research method is an experiment with the prestest-posttest control group design. Both the control group (KK; 11 athletes) and the experimental group (KE; 12 athletes) kept up their regular volleyball practice. additionally, the experimental group (KE) peformed 2 sessions per week for 8 weeks complex training training program. All data were obtained through this study to test and measurement using medicine ball throw to and vertical jump test. The data analysis technique used is the t test. of this study indicate that: (1) there is a significant difference in the effect of exercise to improve upper body power between the experimental group and the control group (p = 0,000 <0,05), (2) there is a significant difference in the effect of exercise to improve lower body power between the experimental group and the control group (p = 0,000 <0,05). Within the parameters of this study, complex training improves muscular powert in young volleyball players
Keywords
complex training, young volleball player
Topic
Sport Science and Technology
Corresponding Author
ZULHAM ZULHAM
Institutions
Faculty of Sport Science, Universitas Negeri Jakarta (UNJ)
Email: zulham_por15s3[at]mahasiswa.unj.ac.id
Abstract
The aim of this research is developing learning model of life skills “Bina Diri” through games (play activities) for intellectual disability students in special school. Intellectual disability (mental retardation), is characterized by below-average intelligence or mental ability and a lack of skills necessary for day-to-day living. Students with intellectual disabilities can and do learn new skills, but they learn them more slowly. Thats why learning model of this research is trying to develop some of abilities that they need to deal well and effectively with the challenges of life, especially to self-development (self-care) in daily activities like drink, eat or communicate to others through games (play activities). This research refers to research and development (R & D) Borg and Gall model with the design of the pre-test and pos-test control group design by 10 stages: 1) Research and information collecting, 2) Planning, 3) Develop preminary form of product, 4) Preliminary field testing, 5) Main product revision, 6) Main field testing, 7) Operational product revision, 8) Operational field testing, 9) Final product revision, and 10) Dissemination and implementation. The preliminary study of this life skills “Bina Diri” learning model recommended that play activities (games) can be applied as model to self-development for intellectual disability students in special school.
Keywords
Life Skills, Learning Model, Intellectual Disability, Self-Development, Play Activities.
Topic
Sport Science and Technology
Corresponding Author
Siti Hindun
Institutions
Departement of Pharmacy, Universitas Garut, Jl. Raya Samarang No. 52A Garut, Indonesia
Abstract
Phytosome is one of the technologies use to increase bioavailability for Herbal Medicine in developing a new drug delivery system or commonly known as Novel Drug Delivery System (NDDS). a Phytosome is formed by mixing phytokonstituents and phosphatidylcholine in certain molar comparisons. This study aims to develop a phytosome formula of lyophilized powder steeping panda leaves (Pandanus amaryllifolius Roxb.) with a variation of phosphatidylcholine concentration which produces phytosomes with the highest absorption efficiency. Phytosome is formulated by making three variations of catechin comparison: phosphotidylcholine: cholesterol ranging from 1: 1: 0.2 (F1), 1: 2: 0.2 (F2), 1: 3: 0.2 (F3) using the reflux method. Based on the results of the highest percentage percent adsorption efficiency, F2 with the molar ratio of catechins: phosphotidylcholine: 1: 3: 0.2 cholesterol results in 100% adsorption efficiency. So that it is said that phosphatidylcholine has an effect on absorbing catechin compounds in lyophilized powder steeping fragrant panda leaves (Pandanus amaryllifolius Roxb.)
Keywords
Phytosome, panda leaves, phosphatidylcholine
Topic
Sport Science and Technology
Corresponding Author
Papat Yunisal
Institutions
S.3 Pendidikan Olahraga Program Pascasarjana Universitas Negeri Jakarta
Abstract
The purpose of this study was to create a learning model of basic football passing techniques for junior high schools in the city of Bandung. The research and development procedure used is the Borg and Gall model which consists of ten steps, namely: Research and information collection, Planning, Product early development, Field testing, Main product revision, Main field trial, Operational product revision, Operational field test, Product revision end, Dissemination and implementation. The learning model of the basic football passing technique that was developed was 20 passing models, of which 20 models could be used for soccer passing learning for junior high school students. The product of the basic passing soccer learning model is very effective and efficient to do for junior high school students in the city of Bandung.
Keywords
Development; learning model; passing; football.
Topic
Sport Science and Technology
Corresponding Author
Fajar Vidya Hartono
Institutions
Universitas Negeri Jakarta
Abstract
This research aims to make sensor-based blind swimming aids that can be used during swimming training. This research uses qualitative approach. The data collection as conducted through observation, questioner, interview, and documentation. The research and development procedure carried out were the Borg and Gall models which consisted of 10 steps namely: (1) research and information gathering, (2) planning, (3) develop the initial form of the product, (4) initial field test (5) main product revisions, (6) main product field test, (7) operational product revisions, (8) operational field test, (9) final product revision, (10) dissemination and implementation. Development of sensor-based blind swimming aids can be used to training of motion skill, safe and comfortable, and can improve training results. After carried out research can be concluded that: (1) sensor-based blind swimming aids development product can be used for training of motion skill for blind swimming athletes, (2) sensor-based blind swimming aids development product effectively improve the results of swimming skills training.
Keywords
sensor; swimming aids; blind
Topic
Sport Science and Technology
Corresponding Author
Destriana Destriana
Institutions
3Pendidikan Jasmani dan Kesehatan, Fakultas Keguruan dan Ilmu Pendidikan, Universitas Sriwijaya
Jalan Palembang-Prabumulih, Km 32 Inderalaya, kabupaten Ogan Ilir, 30662
Email: afrizal[at]fkip.unsri.ac.id1),hartati[at]fkip.unsri.ac.id2),destriana[at]fkip.unsri.ac.id3)
Abstract
This study aims to develop information and technology based test kits and ball-to-wall throwing measurements. This research was conducted at the FKIP UNSRI Health Information System 2018/2019 for the third semester students of the Palembang class. The research method uses the Research and Development (R & D) method using the method developed by Sugiyono. The stages of the research are needs analysis, product drafting, expert validation, small-scale trials, revisions, large-scale trials, phase 2 revisions, and product effectiveness tests. This research was carried out until the small-scale trial stage with the results of product draft validation with twice expert validation obtained results of 63.48% and the validation of the test and measurement experts obtained 68.75% results so that from the two validation results the products in the category were quite feasible to use . The next stage is a small-scale trial with 61.48% results in the category of "decent enough", so the product in the form of developing test kits and measuring ball-to-wall throwing can be used but must be revised first. The findings of this study resulted in a test and measurement of ball-to-wall throwing that can be used to find eye and hand coordination for students or athletes. The implication is that this tool can be used as a test and measurement tool that facilitates the test of throwing a ball into the wall.
Keywords
development tools, test and measurements, throw catch the ball into the wall
Topic
Sport Science and Technology
Corresponding Author
ginting Andarias
Institutions
Universitas Negeri Jakarta
Abstract
Abstract. The study aimed to determine the effect of anaerobic interval training, the difference in the increase in swimming speed between swimmers who have good and less arm muscle power, and the interaction effects of the three research variables. The study sample collected 24 people obtained by purposive sampling technique. The study was conducted by factorial 2x2 design. The research variable consisted of manipulative independent variables; Anaerobic interval training ratio 1:3 and 1:5. Independent variable attributes; arm muscle strength, dependent variable; 50 meter freestyle swimming speed. Data strength was obtained through full vertical arm test, swimming speed data with 50 meter distance test. The data analysis technique uses two-way ANAVA statistics with a significance level of α= 0.05. Research result; There is no significant difference between anaerobic interval training ratio 1:3 and 1:5 to increase the 50 meter freestyle swimming speed, as evidenced by the Fobs=1.19
Keywords
Anaerobic Interval, Working-Rest Time Ratio, Arm Muscle Power, Swimming.
Topic
Sport Science and Technology
Corresponding Author
Arif Hidayat
Institutions
Universitas Bina Darma
Abstract
The purpose of this study was to determine the effect of agility ladder training on the agility of the student of the futsal extracurricular Bina Darma University Palembang. The research method used in this study is a quasi-experimental method. The design of the research design used in this study was one group pretest-posttest design. A sample of 24 people participated in the Bina Darma University futsal extracurricular activity. The technique of collecting data uses an agility test instrument, namely Illinois Agility Run. The results of the study revealed that the average score of agility pretest obtained by students was 19.05 seconds while for the average value of posttest (final ability test) student agility was 18.99 seconds. Normal and homogeneous distributed data because the results of the Kolmogrov Smirnov test and the data homogeneity test show that the large sig value is 0.05, so that it is continued with the paired t-test results obtained that the t-count value 1.930 is greater than the t-table 1.714 at a significant level of 0.05%. Thus it can be concluded that there is a significant influence agility ladder training for agility at participants futsal extracurricular Bina Darma University of Palembang.
Keywords
Agility Ladder; training; Futsal
Topic
Sport Science and Technology
Corresponding Author
Iqbal Fajarullah
Institutions
Universitas Pendidikan Indonesia
Jl. Dr. Setiabudhi No. 229 Bandung 40154 Jawa Barat - Indonesia
Abstract
This research is about observation of validity and reliability of ability agility Bangsbo Sprint Test to the football player. Ability agility is most important aspect to be an athlete in every sport chapter. This purpose research to explain the level of validity and reliability of ability agility Bangsbo Sprint Test. Method used in this research is descriptive method. This research is conducted in UKM Sepak Bola UPI Bandung use purposive sampling technical from 16 members of UKM Sepak Bola UPI Bandung U-21. Based on result study, produce results of ability agility Bangsbo Sprint Test have validity level in the amounts of Γ= 0,749 include the medium level and the results is significant. Reliability test in the amounts of Γ= 0,935 include the high level and the results is significant. Based on result study, the conclusion is ability agility Bangsbo Sprint Test can be reference to measure instrument of ability agility cause have validity and reliability values with standard scale is used to give meaning of test results to help the coach to evaluation training process with data test results.
Keywords
Validity; Realibility; Ability Agility; Football
Topic
Sport Science and Technology
Corresponding Author
ARNELIA DWI YASA
Institutions
a)Elementary School Teacher Education Study Program, Universitas Kanjuruhan Malang
Jl. S. Supriadi No.48, Malang 65148, Indonesia
*arnelia[at]unikama.ac.id
b) Faculty of engineering, University of Muhammadiyah Malang, Indonesia
Jl. Tlogo Mas No.246, Malang, Indonesia
Abstract
Assessment teaching performance is an essential factor to increase learning quality. It is a critical aspect in strengthening the management of the elementary school. This article aims to assess teaching performance in elementary school. ICT support is one of some criteria assessment. Integration AHP and SAW is proposed to evaluate teaching performance. In the evaluation, the AHP method is used to weight the criteria and sub. SAW is used to assess teaching performance from the school based on criteria and sub-criteria. A case study was also done to illustrate the problem. Using AHP and SAW, the assessment of evaluation teaching results more objective, accurate, and scientific. It is expected that these tools serve as a tool for improving performance in elementary school.
Keywords
Evaluating Teaching Performance; Elementary School; AHP; SAW
Topic
Sport Science and Technology
Corresponding Author
Een Sumarni
Institutions
Universitas Pendidikan Indonesia
Sekolah Pascasarjana
Departemen Pendidikan Olahraga
Abstract
The purpose of this study was to evaluate the soccer school curriculum in the city of Bandung. This research method is evaluative research using the CIPP model (Context, Input, Process, Product). Context aspect consists of: soccer school curriculum foundation, soccer school establishment permit, relevance of soccer school curriculum objectives with school vision and mission. Input aspect consists of: availability of management, availability of infrastructure, suitability of human resources, suitability of financing. Proccess aspect consists of: the implementation of the training method, the implementation of the training process, the implementation of the training schedule and time, and the trainers role during the exercise. Product aspect consists of: suitability of the rating system, suitability of achievement, absorption of graduates, availability of graduate certificates. This research was conducted in the soccer school of Bandung City, the sampling technique used was purposive sampling. The research instrument used questionnaires, interviews and documentation. Questionnaires and interviews were given to school principals, teachers, students and parents. Quantitative data analysis using T-scores and interpreted into the Glickmann quadrant.
Keywords
Curriculum Evaluation, Soccer School, CIPP Model
Topic
Sport Science and Technology
Corresponding Author
IHLAS HASAN
Institutions
UNIVERSITAS NEGERI JAKARTA
Abstract
This study aims to explore and identify the stages of transformation of gross motor skills of early childhood through traditional horse racing games in the people of Dompu district, Indonesia. This study uses a qualitative approach with ethnographic methods. The research subjects consisted of 6 (six) young jockeys aged 5-10 years and 7 (seven) horse owners. Data is collected through observation, interviews, and documentation. Findings: Horse racing is a traditional game of the Dompu-Indonesian community that serves as a means of transforming gross motor skills in early childhood aged 5-10 years. The results of this study indicate that the transformation of gross motor skills for children through traditional horse racing games takes place through four stages, namely watching, motivating, trying, and practicing. The transformation of gross motor skills is carried out with the guidance of friends and adults. The place for transformation of gross motor skills starts in the river when bathing horses, then exercises regularly in the fields, on the seafront, and in the arena of the official racetrack. Previous research shows that horse riding can be a way to help develop physical motor skills of children, especially children with autism and down syndrome. Horses can be an intervention and therapy tool for children with special needs. While the traditional tradition of horse racing in Dompu can be a place of conservation of local culture, namely preserving culture to continue to live as a cultural heritage and regional identity. This study informs that the development of gross motor skills of children can be carried out since 5 years old children through traditional horse racing games. Riding a horse assisted by adults can help cure autistic children and down syndrome. This research can also be a reference for early childhood education practitioners to create a special school for children who have a hobby of riding horses.
Keywords
gross motor skills, early childhood, horse racing
Topic
Sport Science and Technology
Corresponding Author
Yusmawati Yusmawati
Institutions
Fakultas Ilmu Olahraga Universitas Negeri Jakarta
Jl. Pemuda No. 10, Rawamangun, Pulo Gadung, Jakarta Timur, DKI Jakarta.
yusmati[at]unj.ac.id/yusma.yusma[at]ymail.com
Abstract
The teacher performance is the result of work accomplished carrying out their duties in accordance with the responsibilities. Research objective is to determine how much influence the principal leadership, organizational climate, and teacher performance Physical Education SMP as Cakung East Jakarta. Sample this study that is at 24 teachers and 12 Headmaster. Instrument of data collection using questionnaires. Data analysis using descriptive analysis and linear regression analysis. Based on the results of the study indicate the teacher carries out learning activities in accordance with the design contributed 14,44% to the Physical Eduvation Teachers performance. Personality aspect is 52,02% to the Headmaster Leadership, physical and phychological condition of members of the organization is 39,43%.
Keywords
Leadership, School Organizational Climate, Teachers Performance
Topic
Sport Science and Technology
Corresponding Author
Silvi Aryanti
Institutions
Physical Education and Health of Teacher Training and Education Science Faculty,
Universitas Sriwijaya, Palembang, Indonesia
Email: silviaryanti[at]fkip.unsri.ac.id, richarda2_060[at]ymail.com, herriyusfi[at]fkip.unsri.ac.id
Abstract
Abstract. The purpose of this study is to develop a badminton long forehand service learning technique for female students of class X so that learning objectives can be achieved using research and development (R n D) with analysis, design, development or production models, implementation or delivery and evaluations (ADDIE). Respondents in the study were female students of class X Senior High School Number 14 Palembang. The product in this study produced a long badminton forehand service manual. Based on the results of the expert validation of badminton games in the category of quite decent. Results validation of experts in Physical Education, Sports and Health in the category of quite decent. The implication of this study is that long forehand service learning techniques can be used for badminton learning.
Keywords
Learning Techniques, Badminton Games, Physical Education
Topic
Sport Science and Technology
Corresponding Author
EKA FITRI NOVITA SARI
Institutions
Physical Education, Universitas Negeri Jakarta
Pemuda 10 Rawamangun, East Jakarta, Indonesia
Email: efnovita[at]unj.ac.id
Abstract
Abstract The instrument of locomotor basic movement skills for elementary school students based game is a measurement tool to determine the eight learning outcomes of locomotor basic movement that are carried out in play activities. Early level students of primary school are children at an age where fun activities are essential to them. Assessment of learning outcomes can be carried out in any natural conditions through play activities. This study aims to develop the instrument by identifying the characteristics of children generally at their age besides to analyze the current methods that have been used by teachers in elementary school. Literature review method was used in this research through pre-survey activities. The survey was carried out in 17 public elementary schools in Ciracas sub-district, East Jakarta by producing a design of instrument for locomotor baseline assessment through play activities. The results of this preliminary study recommended that puzzle games can be applied as an assessment tool for the locomotor basic movement of low-grade students in the elementary school, but with revisions to improve the final blueprint/prototype.
Keywords
Instruments, locomotor movement, games, elementary students, play activities
Topic
Sport Science and Technology
Corresponding Author
Siti Divinubun
Institutions
Faculty of Teacher Training and Education
Pattimura Ambon University
Abstract
MARITIME TOURISM SPORTS IN INDONESIAN SITI DIVINUBUN Faculty of Teacher Training and Education Pattimura Ambon University e-mail sitidivin4@gmai.lcom Abstrak; Indonesia has its own tourist attraction compared to other countries in the world because Indonesia is a maritime country with greater sea potential than the land so that natural marine tourism has the potential to develop in Indonesia with plenty of natural wealth from Sabang to Marauke, a marine paradise, marine tourism maritime is much associated with sports activities such as fishing, sailing, paddling diving, like canoeing, snorkeling, water skiing both under water and underwater Nautical sports in tourist areas need to be promoted as recreational sports that make it safe and memorable so that tourists who extend their stay and come many times, as well as supporting players or facilities are prepared with international standards because real citizens contribute significantly to employment starting from accommodation, transportation souvenirs and tour guides with the opportunity to earn regional income Continuous tourism becomes the target of the local government and the other parties needed for the sake of the tourism tourism developer. especially maritime sports activities that may be at high risk need to be upgraded to international standard qualifications, Keywords: Nautical sports, recreational sports, and tourism industries
Keywords
Nautical sports, recreational sports, and tourism industries
Topic
Sport Science and Technology
Corresponding Author
M. Haris Satria
Institutions
Universitas Bina Darma, Jl. Jend. Ahmad Yani No.3, Palembang 30264, Indonesia
Abstract
This research focused on 1) developing a teaching model for fundamental motor skills based on games for children with moderate mental disabilities and 2) obtaining empirical data about the effectiveness of the results of this model. This is a research and development project. The sample for this research consisted of children with moderate mental disabilities in SD SLBC Karya Ibu, SD SLBC YPAC, and SD SLBB Pembina. The results of this study showed that there were 88 basic motor skill variants that need to be taught. The results of the small group test and the large scale tests of this model showed the product produced can already be applied by children with moderate mental disabilities, however, they still need guidance. Finally, effectiveness tests showed that there was significant improvement in motor skill abilities (locomotive, non-locomotive, and manipulative). Based on this research, it is evident that this product can be fruitfully used as a method to increase fundamental motor skills ability in children with moderate mental disabilities.
Keywords
fundamental motor skills, moderate mental disabilities
Topic
Sport Science and Technology
Corresponding Author
Hartati Hartati
Institutions
Physical Education and Health of Teacher Training and Education Science Faculty,
Universitas Sriwijaya, Palembang, Indonesia
Email: hartati[at]fkip.unsri.ac.id, silviaryanti[at]fkip.unsri.ac.id, giartama[at]fkip.unsri.ac.id
Abstract
This study aims to determine the increase in basketball dribble learning outcomes of physical education and health students in the Faculty of Teacher Training and Education. Multimedia used is based on macro flash. This research is a classroom action research aimed at determining the effectiveness of basketball dribble learning. The subjects in this study were physical and health education students. Classroom action research was conducted using 2 cycles. The results of the study in cycle 1 showed that there was an increase in student learning outcomes in the first test. There were 4 students (10%) in the good category, 14 students (35%) were in the adequate category, and the lower category was initially 22 students (55%). The results in cycle 2 are that there is a significant increase from 4 students (10%) in the good category to 36 students (90%), and 4 students (10%) in the sufficient category. The findings in this study are multimedia macro flash-based learning can improve student learning outcomes in basketball dribble learning. The implication of this study is that multimedia macro flash-based learning can be used as a medium of learning choice to improve basketball dribble learning.
Keywords
multimedia, basketball dribble, classroom action research
Topic
Sport Science and Technology
Corresponding Author
I Wayan Repiyasa
Institutions
S.3 Pendidikan Olahraga Program Pascasarjana Universitas Negeri Jakarta
Abstract
This research has the goal of producing products such as exercise books and models in the physical condition of child disability. in this study using Borg and Gall method consists of ten steps and Research subjects are elementary students in SLB B PTN Bali. The model consists of 4 models with 40 items which have several times through the expert evaluation, testing and revision. This research uses pretest and posttest with significance level 0,05. The result of physical game exercise based on traditional game for children with disability between pretest and posttest obtained result tO = 9.595 bigger than price tt = 0.000 (at significance level 0,05), hence null hypothesis rejected. So it can be concluded that there are significant differences between pretest and posttest results-based endurance exercise traditional games for children disabilities. Judging from the results of the physical condition of the model-based practice of traditional games for children of primary school age disabilities are effectively used to improve the results of the childs physical condition.
Keywords
Model Exercise; Physical Condition; Child Disability; Traditional Games.
Topic
Sport Science and Technology
Corresponding Author
Murty Magda Pane
Institutions
Bina Nusantara University
Abstract
The study aimed to describe the high performance of French National Team in the 2018 World Cup in Russia. It is interesting to describe and analyze, since the team consistently showed a high quality performance in the football match, whilst the team showed diversities and high teamwork effectiveness. The study describes and analyze using the theory of nationality, multiculturalism and psychology (sports psychology and teamwork in the industrial and organizational psychology perspectives). The study adapted the qualitative method with interpretative analysis.
Keywords
consistently; maintaining; high quality; performance; football, teamwork
Topic
Sport Science and Technology
Corresponding Author
Puji Astuti
Institutions
Universitas Pendiidkan Indonesia
Abstract
One step lunge is technique that involve both speed and accuracy of an attack to score points in a fencing competition. An effective and efficient technique in order to achieve points and victory is slightly important to be examined. The methodology used in this present study was experimental method. Fencers from Purwakarta consisting 22 people were used as the population and 4 athletes as samples. The instrument used for the study was Kuhadja Fencing Test in order to measure the attack results. Based on the result, it is found that there is no significant influence. The minimum sample is likely to be the reason of the insignificant result. However, by looking at the training process and graphical data of the average scores of the two groups, found that the influence of one step lunge technique is significant enough. Based on the analysis of statistical data, there are an average pre test 43,7 and an average post test 74,5 then the data is normal with an increase of 30,8 Based on t test analysis produces t count= 3,1 > t table= 2,353. research proves that a one-step technique is effective and efficient at attack, and increases motor coordination in attacks.
Keywords
Attack Result, Experiment, Fencing, One Step Lunge, Sport Coaching Education
Topic
Sport Science and Technology
Corresponding Author
Sandey Tantra Paramitha
Institutions
Universitas Pendidikan Indonesia
Abstract
The aim of this study was to determine the effect of variations in practice and conventional exercise as well as the motivation to increased agility. Research was conducted on the athlete club futsal X-Niners Bandar Lampung. This study uses the method of treatment by level 2 x 2. The sample consisted of 28 athletes. The data analysis technique is a two-track analysis of variance (ANOVA) and then followed by Tukeys test at a significance level α = 0.05. The results of this study indicate that (1). Values increase agility in the treatment of exercise variations (A1) is higher than the conventional exercise (A2) in athletes futsal club X-Niners Bandar Lampung. (2) There are significant interaction between exercise variations (A) and motivational training (B) To increase agility athlete club futsal X-Niners Bandar Lampung. (3) Values increase agility on exercise treatment exercise motivation high variation (A1B1) is higher than the conventional exercise exercise motivation high (A2B1) in athletes futsal club X-Niners Bandar Lampung. (4) Values increase agility on exercise variation motivational exercises (A1B2) lower than the conventional exercise motivation exercise (A2B2)in athletes club futsal X-Niners Bandar Lampung.
Keywords
exercise variation and conventional exercise; motivation drills; agility
Topic
Sport Science and Technology
Page 1 (data 1 to 30 of 39) | Displayed ini 30 data/page
Featured Events
Embed Logo
If your conference is listed in our system, please put our logo somewhere in your website. Simply copy-paste the HTML code below to your website (ask your web admin):
<a target="_blank" href="https://ifory.id"><img src="https://ifory.id/ifory.png" title="Ifory - Indonesia Conference Directory" width="150" height="" border="0"></a>
Site Stats